Chris Lucas, PPJ, Spring Week 8

Tasks:

  • Texture new scene items by week 8 (95%) 9h 30m
  • Total Hours: 9 hr 30m

Positives: I got a ton done this week, even though I missed basically a week from being sick. The machine got fully painted, and went through some initial iterations, baked, and implemented in game. The piano got textured, baked, and put in game. Textures on the machine also got baked and implemented. Really just about everything in our scene item model log is textured now, save maybe a side table or two.

piano in game
first iteration machine
second iteration
in game

Negatives: As a running theme, being sick for nearly a week wasn’t great at all, especially since I still have my other class work to do. That being said, I’m mainly satisfied by feeling better, and a lot got done this week too. Some pipeline issues pushed back texturing the bar some, but other than that, it’s just jars and small things that need in game materials.

Looking Ahead: Texturing more areas and adding in some VFX

 

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