Everything Is Burning
- Remove items from default layer 30m
- Machine powerup functionality 2h
- Mavis hands player the invitation 2h
- Being Samara’s rubber duck 2h
- Upgrade Unity 30m
- Fight with navmesh 4h
- Implement new hologram/piano puzzle 2h
Total Hours: 13hr
Positives: LOTS done and handed off to me by the team this week. I worked on new puzzles, fought with navmesh, and did some rubber ducking with Samara. The holograms and cylinder puzzle are much more intuitive, and we fixed two bugs by upgrading to a newer version of Unity. So long, Laffy Taffy Ellis.
Negatives: We still have work to do. Fixes, sound work, etc. etc. I have faith we’ll get it done.
Looking Ahead: SFX and assorted bugfixes and juice.