I didn’t do any work on the project over break besides some minor branch maintenance and helping Erin migrate a model.
However, here’s a brief rundown of what I did do over break:
- Slept a lot
- Got a tattoo
- Started and finished Dead Space
- Made macarons with Sydney successfully for the first time
Next week I’m mostly on general debugging, but I know that I will specifically be taking a look at the piano cylinders and the lever to try to refine or update those interactions.