Everything Is On Fire
Hello and welcome to Prediction Error, where everything is burning.
- Machine Model: 3h
- Playtest: 2h
- Updates for Beta Build: 4h
WE MADE IT. This week was our last push of winter term, getting new things into scene, preparing our beta build, and generally dying.
Positives: We got a lot done! Mavis is in-scene, TONS of new art is in, and we’ve got every part of our pipeline in-game. Also, Samara and I managed to drag a full oculus setup to Charleston, SC to playtest with the pep band, which was…interesting.
Negatives: PLEASE OH PLEASE WE ARE SO TIRED. We need sleep, it’s finals, GDC is around the corner, and I had to stay up far too late as soon as I returned from Charleston. Also, modeling on a moving bus is not fun.
- Finalize and polish art
- Finalize and polsih puzzles
- Sleep maybe