Team PPJ, Fall Week 7

The protoype is less broken, art is being created, puzzles are being planned and greyboxed – everything is starting to come together! Though several members of our team had hurdles this week, including illnesses, swim meets, and religious retreats, it feels like we’re finally getting into a rhythm that we can use to keep this project going through to the finish line.

 

Better teleportation and custom hand shaders are in the prototype scene.

 

A second puzzle has been greyboxed thanks to Samara.

plantPuzzle

 

Sydney worked on concept art for the wall on which said puzzle takes place.

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Models for the bio wall and for the general room were drafted.

 

 

 

On this week’s docket:

  • Using our usual classtime to meet and improve the puzzle progression flowchart developed this week.
  • Last call for character concept art!
  • Drafting another conversation.
  • Getting our first sound files and implementing them!
  • Refining puzzles in and debugging the prototype scene.
  • Finishing putting all of our planned tasks into our Gantt chart.
  • Draft central room model.
  • Assign and begin work on hero models.