Tasks:
- Murder Board Prototype 2.5h
- Camera Prototype 2.5h
- Conversation Cloud Prototype 1h
- Puzzle Concept 2h
- GDD Updates 2h
Total Hours: 8h
Positives: Finally got tangible mockups/ paper prototypes for main interactions with the game! The Conversation Cloud allows players to select what they want to say . The camera should be intuitive to draw and take pictures with, while providing a clear view of what is being captured and staying true to our design aesthetic. The murder board shown here will likely need revision, but serves as a starting point that we can build from, organizing objects in a straightforward way. It also allows easy connections between different ideas, and will hopefully help the player keep track of their own reasoning.
Negatives: I had a two-day swim meet this weekend limited my time this week, but I got everything done that I wanted to get done! We still haven’t gotten a whole team meeting in, but that said, we’re getting together to discuss design and story with the group, which I’m looking forward to.
Looking Ahead:
- Player Interaction Document added to GDD
- Developing UI further for:
- Object Interactions
- Puzzles
- Anything teammates suggest
- Meeting with Stefan Rank! Pending schedules.
- Escape Room research and design