Joseph Brown, PPJ, Fall Week 6

Tasks:

  • Postmoretm interview with Cory Zicolella – 3h
  • VR Research 1h
  • Noir Research 5h

Total Hours: 9h

Positives: Stefan Rank can meet, and everyone is getting their schedules in for other reasons, so I will be able to set a proper meeting up with him. I met with Cory Zicolella, a member of a 2017 senior project team that created Shadow Circuit, a VR sport game with heavy Tron influences. We talked about workflows and asset creation, along with burn out, team unity, content ownership, and post production marketing. I also went through a pair of more contemporary noir films, Drive and LA Confidential, to look at how the main characters’ interactions within these films made their actions meaningful and interesting. LA Confidential in particular saw the interesting use of a camera, and though our camera’s purpose is different, I worked out some concepts on how staging could be used to make the mechanic more compelling.

Negatives: This was a bad week for me personally. There was some drama with my family back home that rose up and distracted me from getting any substantial amount of meaningful work done this week. I tried to use the time I had for something useful, and channeled it into more research into our genre. Luckily, the issue is now resolved, and I have extra time this week that I will use to make up for the time I lost.

Looking Ahead:

  • Player Interaction Document added to GDD
  • Developing UI further for:
    • murder wall
    • object interactions
    • character interactions
  • Meeting with Stefan Rank
  • Escape Room research and design

LA Confidential's setup of camera

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